While Rockstar has refused to confirm many map locations outside of town names, it would make sense to give fans more of what they want. Alternatively, there are maps floating around the internet stating that RDR2’s map will have very little in common with the previous map, with only a slight overlap in West Elizabeth. So there are two rumors for the price of
Outside of the game’s more randomized elements, as a shooter PUBG ‘s combat feels breakneck and challenging. Coming from the lineage of military sims like Arma , death in PlayerUnknown’s Battlegrounds comes quickly as it only takes a few shots to take down most players (or potentially only one with a well-aimed headshot). This quick time-to-kill though comes down on both sides, as PUBG cheaters employs several elements to keep the combat and gunplay as unpredictable as the environments. That aspect of the combat comes through bullet drop and the varied amount of weapon attachments and upgrades that can be tailored to specific players’ preferences, whether they opt for being more efficient at long range or close range, and m
This well dressed and well-informed gentleman doesn’t seem to be constrained by mortal limits, so it’s been surmised that he is going to watch the events unfold in RDR2 that will lead to the eventual downfall to John Marston. Why he’s so interested is anyone’s gu
Nuevo Paraiso, the explorable Mexican territory from the previous game, is a fan favorite. It’s slightly more violent, the characters are more morally ambiguous, and the gambling seemed to be more
Rockstar has been pretty adamant that RDR2 will not be following in the footsteps of GTA 5 and will not have multiple protagonists. That being said, Rockstar has been known to be full of lies in the past to throw off audien
PLAYERUNKNOWN’S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8×8 km island with a level of detail that showcases Unreal Engine 4’s capabilit
Specifically, Greene clarified with the game’s new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
The next Monthly Update will also introduce the game’s first new paid cosmetic items through a “crate and key system,” which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will “serve as the foundation of a healthy economy after launch,” and will aim to “benefit all players – both who are willing to pay and who are not willing to pay for vanity items.” However, Greene also addressed that “our messaging wasn’t clear” in terms of implementing the new system, and added that the team will “try to communicate better moving forwa
It would be easy to play out, as you have the whole Van Der Linde gang at your side. Having to play out all their stories instead of just Morgan’s wouldn’t be too difficult to pull off. Also, ethnic diversity would be a nice addit
Even though I’ve only put a few hours into Battlegrounds at this point since jumping in, I can already see it as a title that I’ll more than likely come back to in the coming months. With rounds that usually extend for me around 20-30 minutes (if I don’t get killed right from the get-go), the game has drawn in me like few others ever have, much less any type of survival sim or Early Access game before it, and most of that comes down to its incredibly streamlined sense of survival at play, and how it draws players together in a fight to the finish. To say Battlegrounds is exhilarating is an understatement: even in its earliest state right now, I’ve kept coming back to the game night after night because it’s gotten my blood pumping like few other games have in the past few ye
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report
I probably don’t need to tell you that the long-awaited release of Red Dead Redemption 2 is right around the corner. With the first game being a runaway hit (technically the second game, a lot of people forget there was a game called Red Dead Revolver first) it makes sense that people are abuzz with excitement to get back in the saddle. One of the problems with people being abuzz is that they start to want to get their hands on something way before the actual release date, so outside of beta play, all they have is talking about the subject. And with news coming out more every day from Rockstar about all the crazy things you will get up to out in the old west, Rockstar has also been somewhat tight-lipped about any significant details, which is something we should be used to from them by
Outside of the game’s more randomized elements, as a shooter PUBG ‘s combat feels breakneck and challenging. Coming from the lineage of military sims like Arma , death in PlayerUnknown’s Battlegrounds comes quickly as it only takes a few shots to take down most players (or potentially only one with a well-aimed headshot). This quick time-to-kill though comes down on both sides, as PUBG cheaters employs several elements to keep the combat and gunplay as unpredictable as the environments. That aspect of the combat comes through bullet drop and the varied amount of weapon attachments and upgrades that can be tailored to specific players’ preferences, whether they opt for being more efficient at long range or close range, and m
This well dressed and well-informed gentleman doesn’t seem to be constrained by mortal limits, so it’s been surmised that he is going to watch the events unfold in RDR2 that will lead to the eventual downfall to John Marston. Why he’s so interested is anyone’s gu
Nuevo Paraiso, the explorable Mexican territory from the previous game, is a fan favorite. It’s slightly more violent, the characters are more morally ambiguous, and the gambling seemed to be more
Rockstar has been pretty adamant that RDR2 will not be following in the footsteps of GTA 5 and will not have multiple protagonists. That being said, Rockstar has been known to be full of lies in the past to throw off audien
PLAYERUNKNOWN’S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8×8 km island with a level of detail that showcases Unreal Engine 4’s capabilit
Specifically, Greene clarified with the game’s new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
The next Monthly Update will also introduce the game’s first new paid cosmetic items through a “crate and key system,” which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will “serve as the foundation of a healthy economy after launch,” and will aim to “benefit all players – both who are willing to pay and who are not willing to pay for vanity items.” However, Greene also addressed that “our messaging wasn’t clear” in terms of implementing the new system, and added that the team will “try to communicate better moving forwa
It would be easy to play out, as you have the whole Van Der Linde gang at your side. Having to play out all their stories instead of just Morgan’s wouldn’t be too difficult to pull off. Also, ethnic diversity would be a nice addit
Even though I’ve only put a few hours into Battlegrounds at this point since jumping in, I can already see it as a title that I’ll more than likely come back to in the coming months. With rounds that usually extend for me around 20-30 minutes (if I don’t get killed right from the get-go), the game has drawn in me like few others ever have, much less any type of survival sim or Early Access game before it, and most of that comes down to its incredibly streamlined sense of survival at play, and how it draws players together in a fight to the finish. To say Battlegrounds is exhilarating is an understatement: even in its earliest state right now, I’ve kept coming back to the game night after night because it’s gotten my blood pumping like few other games have in the past few ye
Adjusted squad team colors to make them more consistent between different colorblind options
Added a function where a player can select more detailed criteria for the “Cheating” category in the in-game report
I probably don’t need to tell you that the long-awaited release of Red Dead Redemption 2 is right around the corner. With the first game being a runaway hit (technically the second game, a lot of people forget there was a game called Red Dead Revolver first) it makes sense that people are abuzz with excitement to get back in the saddle. One of the problems with people being abuzz is that they start to want to get their hands on something way before the actual release date, so outside of beta play, all they have is talking about the subject. And with news coming out more every day from Rockstar about all the crazy things you will get up to out in the old west, Rockstar has also been somewhat tight-lipped about any significant details, which is something we should be used to from them by