Best Secondary Weapons In COD: Mobile

DWQA QuestionsCategory: QuestionsBest Secondary Weapons In COD: Mobile
Josef Windsor asked 2 weeks ago
Lastly, the new Outbreak mode in Call of Duty: Black Ops Cold War has proven that multiplayer content can be repurposed as Zombies content in an effective way. If Call of Duty Mobile ’s developers were to take this approach, introducing some smart systems for the horde’s AI, the same can be done with the game’s many multiplayer and battle royale locations. While making use of mechanics like perks and Pack-A-Punch would still be a necessity, this would allow for Call of Duty Mobile ’s developer to do something original with its Zombies mode, with multiple maps chained together in a similar way to Outbr
Due to its 100 bullets mag capacity , players who enjoy playing solo against squads can easily wipe out an entire team without even thinking about reloading. This gun is the perfect choice of primary weapon and can even beam enemies at long range due to the great range it posses
Call of Duty Mobile Zombies should have the right wonder weapons, perks, and enemy types on each map that is brought into the game. Shi No Numa, for example, should have the Wunderwaffe DG-2 in the box alongside the Ray Gun, with other Wonder Weapons added to the appropriate maps. Further, players should only fight regular Zombies and Hellhounds, and their health should be accurate to whatever round players are on. A Pack-A-Punch system and perks should also be added, allowing all players to stay on equal footing. The round limit needs to be stripped away, too, and maps should no longer be limited time — allowing players to enjoy all Zombies content whenever they ple
The use of a secondary weapon is a skill every COD: Mobile player should be proficient in. It serves as a backup weapon and its usability differs depending on the player’s choice, ranging from RPGs for destroying enemy equipment to pistols and melee weapons. When push comes to shove, these are the 10 best secondary weapons in Call of Duty: Mobi
Overall the weapon is a very nice weapon to use and backing it up with a shotgun as a secondary weapon would be a very good option because in those close-range combats the CR-56 will lose against many SMGs like the MX9 and the fen
The ASM10 is one of the best assault rifles in the game , if not the best. Like any weapon, it has its advantages and disadvantages. The major disadvantage of this gun is its mobility, as it tends to slow players d
When talking about weapons with little or no recoil the M4 should be on top of the list. An assault rifle that’s very effective at those medium and long-range combats. This weapon would be a choice of weapon for players who are new to the g
The katana has proven that it can be a devastating weapon in both ancient and modern times. The Japanese blade awakens the inner swordsman of every COD: Mobile player. It is the ideal weapon for a swift kill during close combat. If a player intends to slice their way to victory in COD: Mobile , then the katana is definitely the best secondary weapon for the
While the QQ9 is not so bad in terms range and fire rate, its accuracy and damage are quite low. Its damage is 40, its accuracy is 38, it has a fire rate of 83 and a range of 46. Its fire rate might be the best thing about this gun, but that’s not all it takes to be a great gun. Hopefully with the right attachments, a player might be able to boost its performance a little
The .50GS pistol has proven to be a very lethal weapon for both close and long-range combat. The pistol has the second highest damage amongst its counterparts . With amazing stats, this pistol is a valuable asset as a secondary weapon option and can make a genuine difference in matches. When equipped with an akimbo perk one can go into battle with two .50Gs pistols. This makes it unique and almost unstoppa
Though the SMRS might not be every COD: Mobile player’s favorite option, it sure is a very efficient weapon during combat. The rocket-propelled grenade launcher packs insane damage, one shot from it is more than enough to put an opponent out of commission. The SMRS is a very lethal weapon in the right hands and though it carries just one ammo (making it the weapon with the least ammo) it is capable of causing great harm when used correc
Aside from a lack of high round gameplay options and no map pool to choose from, the Zombies content that was available in Call of Duty Mobile Man-O-War of Duty Mobile was nothing like the original versions of said content. For example, the mode launched with the Shi No Numa map from Call of Duty: World at War . An early map that introduced hellhounds and had a fairly simple playstyle, the flow of the map was damaged heavily by the inclusion of Zombies mini bosses like the Avagadro from TranZit, Brutus from Mob of the Dead, and Napalm Zombies from Shangri-La. Not only did these enemy types make no sense on Shi No Numa, but they hurt the map’s tone and aesthetic, something that was already damaged due to some over-the-top original boss enem