Elden Ring: Queen Marika Might Actually Be An Eternal City Mimic

DWQA QuestionsCategory: QuestionsElden Ring: Queen Marika Might Actually Be An Eternal City Mimic
David Demaine asked 1 week ago
Queen Marika, the ruler of The Lands Between in **Elden Ring ** , has ties to people and places that may point to her actually being a Mimic from the Eternal Cities. This Elden Ring theory has evolved in the months since the game launched. It may sound outlandish at first but makes a lot of sense when considering the game’s penchant for hidden plots and alternate identities. The theory also has significant in-game evidence to back it
FromSoftware has not confirmed that their games take place in the same continuity, but they’ve done a remarkable job of keeping the themes of Dark Souls and Bloodborne in **Elden Ring ** alive. The mastermind behind most of the Soulslike games, Hidetaka Miyazaki, has notably been averse to sequels, which may explain why there has not yet been a Bloodborne 2 . Despite this, the studio seems to deliberately include Easter eggs and references that fuel speculation of a shared unive
The logic of the Painted Worlds isn’t fully explained, so much of how they work is merely speculation. One theory is used to suggest how Elden Ring connects to Dark Souls and FromSoftware’s other games. At the end of Ashes of Ariandel , the player finds someone called the Painter. She sits in front of a blank canvas awaiting the return of Gael, who will bring the paint she’ll use. After completing The Ringed City , the player acquires this paint, which is actually an item called Blood of the Dark Soul, the description of which says it is ” used as pigment […] to depict a painted world .” When the player gives this to the Painter, she says, ” I will assuredly finish the painting. Of a cold, dark, and very gentle place. One day, it will make someone a goodly home. ” The player never sees the completed painting, but it is theorized that it could be the world of Elden Ring or Bloodbor
Anor Londo’s name is likely an adoption of a language created by J.R.R. Tolkien in Lord of the Rings , and can roughly be translated as ” Land of the Sun .” If Elden Ring and Dark Souls were connected, the Sun Realm Shield could be an artifact from when Anor Londo basked in the sunlight. Though this is likely just an obscure Easter egg for fans, it does present the interesting idea that the events of the Dark Souls series could have happened long ago in Elden Ring ’s timel
The Sword of Night and Flame once stood next to the Moonveil as the best weapon in the game. It’s dual ability in the form of the Night-and-Flame Stance allowed the Tarnished to use either a powerful Faith-based or Intelligence-based spell. While both moves were strong, the Intelligence Night spell was especially noteworthy in PvE because of its resemblance to Comet Azure. Combined with Royal Knight’s Resolve, the Sword of Night and Flame allowed players to easily kill bosses from a distance as shown by Schlechtelaunetyp above, and if an opponent closed in at all, they could then use the Flame ability to wipe out any remaining hea
FromSoftware typically reuses assets across its games for practical purposes, such as the same weapons and animations appearing in multiple games, and this will likely be the case for FromSoftware’s next game after Elden Ring . These similarities are not necessarily connections or references, though. Instead, they are merely efficient use of assets for game design. However, FromSoftware occasionally places items and assets in its games which fuel theories about connections between the worlds and themes of the Soulslike rpg ga
However, Elden Ring ’s 1.03 patch drastically diminished the quality of the Sword of Night and Flame. Without “Royal Knight’s Resolve” available, both Night and Flame abilities dealt 80% less damage than they used to. On top of this, both abilities received a nerf to their baseline damage, and the Night ability received a shadow nerf to its range. This latter impact was probably the most detrimental to the sword, as the Night ability became too risky to use in fights since it could no longer be used at a great dista
**Elden Ring ** ’s Putrid Crytalian Trio within Sellia Hideaway is another annoying boss encounter. Crystalians are common enemies and bosses in the game, and they can be especially problematic for players without weapons to deal blunt damage. However, the Putrid Crystalian Trio are the most annoying Crystalians in the game. There is a Staff, Spear, and Ringblade Crystalian who all deal Scarlet Rot when they attack the player. In theory, players should defeat the Staff Crystalian first, but that is a challenge when the Spear and Ringblade Crystalians are chasing the player. Spirit Ashes may help, but they should inflict blunt dam
The Moonveil was once considered the most broken weapon in Elden Ring , and it wasn’t even close. The katana comes with the Ash of War “Transient Moonlight,” which essentially is the “Unsheathe” Ash of War with an extended area of effect because of a moon beam that shoots out of the katana after unsheathing. So much about the Moonveil made it incredibly broken at launch: It scales with Dexterity and Intelligence, playing into the meta; it’s available soon after choosing a class and starting of Elden Ring , being just northeast of the Third Church of Marika; and most importantly, it deals tons of damage to poise. In PvP, poise is incredibly broken, and in PvE, the poise of bosses can feel infinite. But players like the YouTuber Varsona Vyzelta show how Moonveil could cut through poise like butter; a few swings of Transient Moonlight could send even Godfrey, the First Elden Lord, to his kn