Today’s changes intend to carve a unique niche for this Aftermarket Part to thrive. Accurate players will have plenty of room for skill expression and 1-shot-kill lethality if they hit headshots, but with its increased rechamber speed, fire rate, and inflicted flinch effect, two-shot kills to the body should remain competitive, even against Weapons like the Long
Our goal for this Conversion Kit is to be a competitive option for players who enjoy a run-and-gun marksman playstyle. Allowing 1-shot kills to the upper torso proved too powerful and overlapped with the identity of the Longbow and JAK Tyrant 762
“Camo Grinding” as it’s known, is a beloved and pivotal element of the Call of Duty franchise, dark zero apex wherein players aim to unlock the mastery camos on each of their weapons. These camos are weapon-specific, then weapon category-wide, and ultimately end in a mastery camo which requires every mastery camo unlocked for each gun. These camos are unlocked through challenge completion and become the core of many Call of Duty players’ focus, with camos offering a unique way to display a player’s achieveme
The Call of Duty franchise has often stuck to its successful formula, and whilst games in the franchise offer content additions, most don’t deviate from the formula. Titles like Black Ops 3 and Black Ops 4 introduced hero shooter aspects, but most other titles kept fundamentals such as movement relatively similar, be it grounded movement or exo movement. Modern Warfare 3 stuck firmly to this standard grounded approach, initially opting to slow down movement mechan
One of the most beloved and core elements of the Call of Duty franchise is the ranking system. For nearly the entire history of the franchise, the games have followed a prestige ranking system wherein players must reach a numerical level cap before prestiging and having their progress reset, but with a marker indicating how many times they have prestiged. Later entries would iterate on this, going beyond the standard 10 prestige cap and allowing players to rank up a further 1000 lev
First-person shooters often have a goal for players to strive towards, and that usually involves guns, killing, and a villain in need of taking out. Within some of the best FPS games out there, exist some truly amazing villains that are often regarded as the best aspect of the game that they feature in. These villains provide audiences and players with someone to hate, whether that is love to hate or hate to love. The beauty of these villains in FPS games comes from their boundless energy and their crue
The Call of Duty franchise is no stranger to differing time periods, starting life as a World War 2 shooter before covering all sorts of historical and science fiction periods such as Vietnam, the Cold War, Modern Day, the Near Future, and the Far Future. Despite this, the last two Call of Duty entries have taken place in the modern day. Both Modern Warfare 2 and Modern Warfare 3 were contemporary military shooters that remained grounded in the modern-day military setting, at least in their campaig
At Launch, we introduced a delay after sliding to the Tac Sprint refresh time. A review prompted by Player feedback determined that the previous delay was too aggressive. Today’s updates aim to improve movement fluidity without making slide and Tac Sprint repetition the only viable choice for Play
The Call of Duty games used to be renowned for their stories and campaigns. Now, Call of Duty is mainly interested in the multiplayer components, but back in the original Modern Warfare campaigns, one villain in particular would make the player’s skin crawl, and that villain was Vladimir Makarov, the infamous man behind the “No Russian” controversy from Call of Duty: Modern Warfare 2 (20
The weapon has caused complaints since its introduction back in November, but Modern Warfare 3 fans have become increasingly fed up with the Longbow. Users pointed out that it benefits from standard aim assist like an assault rifle or SMG, instead of the usual toned-down aim assist seen in other snipers. This attribute, combined with its quick handling, made it an extremely powerful tool in the hands of a skilled controller player. As forum posts and YouTube videos drew more attention to the weapon in recent weeks, Call of Duty ‘s development teams have finally decided to resp
Last but not least, as far as the SMG is concerned, the Superi-46 has been the meta for this season. One of the issues with SMGs has been their range, but the Superi 46 fixes that with its better range without the recoil being that hard to control. Another aspect that plays in its favor is the better mobility with the strafe speeds. For players who prefer fast-paced combat, the Superi 46 is by far the best choice this sea
Modern Warfare 3 saw all Modern Warfare 2 content carry across to Sledgehammer Games’ release, but with Treyarch introducing a wealth of innovation following a record-breaking beta, it appears there’s no room for the existing content to transfer to another Call of Duty rele
Our goal for this Conversion Kit is to be a competitive option for players who enjoy a run-and-gun marksman playstyle. Allowing 1-shot kills to the upper torso proved too powerful and overlapped with the identity of the Longbow and JAK Tyrant 762 “Camo Grinding” as it’s known, is a beloved and pivotal element of the Call of Duty franchise, dark zero apex wherein players aim to unlock the mastery camos on each of their weapons. These camos are weapon-specific, then weapon category-wide, and ultimately end in a mastery camo which requires every mastery camo unlocked for each gun. These camos are unlocked through challenge completion and become the core of many Call of Duty players’ focus, with camos offering a unique way to display a player’s achieveme
The Call of Duty franchise has often stuck to its successful formula, and whilst games in the franchise offer content additions, most don’t deviate from the formula. Titles like Black Ops 3 and Black Ops 4 introduced hero shooter aspects, but most other titles kept fundamentals such as movement relatively similar, be it grounded movement or exo movement. Modern Warfare 3 stuck firmly to this standard grounded approach, initially opting to slow down movement mechan
One of the most beloved and core elements of the Call of Duty franchise is the ranking system. For nearly the entire history of the franchise, the games have followed a prestige ranking system wherein players must reach a numerical level cap before prestiging and having their progress reset, but with a marker indicating how many times they have prestiged. Later entries would iterate on this, going beyond the standard 10 prestige cap and allowing players to rank up a further 1000 lev
First-person shooters often have a goal for players to strive towards, and that usually involves guns, killing, and a villain in need of taking out. Within some of the best FPS games out there, exist some truly amazing villains that are often regarded as the best aspect of the game that they feature in. These villains provide audiences and players with someone to hate, whether that is love to hate or hate to love. The beauty of these villains in FPS games comes from their boundless energy and their crue
The Call of Duty franchise is no stranger to differing time periods, starting life as a World War 2 shooter before covering all sorts of historical and science fiction periods such as Vietnam, the Cold War, Modern Day, the Near Future, and the Far Future. Despite this, the last two Call of Duty entries have taken place in the modern day. Both Modern Warfare 2 and Modern Warfare 3 were contemporary military shooters that remained grounded in the modern-day military setting, at least in their campaig
At Launch, we introduced a delay after sliding to the Tac Sprint refresh time. A review prompted by Player feedback determined that the previous delay was too aggressive. Today’s updates aim to improve movement fluidity without making slide and Tac Sprint repetition the only viable choice for Play
The Call of Duty games used to be renowned for their stories and campaigns. Now, Call of Duty is mainly interested in the multiplayer components, but back in the original Modern Warfare campaigns, one villain in particular would make the player’s skin crawl, and that villain was Vladimir Makarov, the infamous man behind the “No Russian” controversy from Call of Duty: Modern Warfare 2 (20
The weapon has caused complaints since its introduction back in November, but Modern Warfare 3 fans have become increasingly fed up with the Longbow. Users pointed out that it benefits from standard aim assist like an assault rifle or SMG, instead of the usual toned-down aim assist seen in other snipers. This attribute, combined with its quick handling, made it an extremely powerful tool in the hands of a skilled controller player. As forum posts and YouTube videos drew more attention to the weapon in recent weeks, Call of Duty ‘s development teams have finally decided to resp
Last but not least, as far as the SMG is concerned, the Superi-46 has been the meta for this season. One of the issues with SMGs has been their range, but the Superi 46 fixes that with its better range without the recoil being that hard to control. Another aspect that plays in its favor is the better mobility with the strafe speeds. For players who prefer fast-paced combat, the Superi 46 is by far the best choice this sea
Modern Warfare 3 saw all Modern Warfare 2 content carry across to Sledgehammer Games’ release, but with Treyarch introducing a wealth of innovation following a record-breaking beta, it appears there’s no room for the existing content to transfer to another Call of Duty rele