Crouch-Jumping is an advanced maneuver that allows players to maneuver through tight spaces rapidly and smoothly. This is performed by jumping into or onto windows or fences and then crouching in order to avoid the vaulting animation, to quickly get through the given sp
It not only masks your presence in or Gaming censorship through a building but it can also serve as a powerful warning sign for incoming players. Shutting doors creates the facade that the room has yet to be looted. It can mask your presence in a building or simply waste an enemy player’s time. It also provides a distinct auditory cue that an enemy player is inbound. Allowing for proper setup and the upper hand in combat engageme
One of the biggest drawbacks of PlayerUnknown’s Battlegrounds on PS4 comes from its lack of polish, as it’s almost a given that one will come across texture and detail pop-ins every time they decide to play a round. On top of this, there are some janky animations that can’t be ignored, as well as other frequent object rendering issues. What’s more is that the bland aesthetics and environments in PUBG leave a lot to be desired, with virtually every area on the game’s available maps being nearly indistinguishable from one another, especially on the desert map Miram
Assault rifles sort of fill this weird limbo within PUBG. They aren’t exactly good for long-range fights like sniper rifles are, but they also aren’t better than other weapons for close-range combat. So what do we make of these weapons? If they aren’t designed for long or close-range combat what is their purpose? And the answer is that they aren’t meant to fill both and some middle gro
When it comes to the technical aspects of PlayerUnknown’s Battlegrounds on PS4, those looking for an experience rich in graphical and sonic fidelity will walk away sorely disappointed. It must be noted, though, that unlike the way in which the title released through Xbox Game Preview about a year ago, PUBG on PS4 is at the very least stable, despite the sporadic environment bugs and avatar errors that can generate weird, but brief glitches. Plus, it manages to run at a decent frame rate for the most part, save for some isolated instances of stuttering and slowdown when certain areas are highly populated with players at the beginning of a ma
Sure, the core gameplay serves up a decent portion of enjoyability for those who simply want to dive in and do battle against others, as patience and persistence with figuring out the mechanics of PUBG on PS4 typically results in a more satisfying time each go-round. That said, the decisions behind specific control scheme choices for the DualShock 4 seem odd, and periodically makes for a needlessly steep learning curve. This is particularly evident in scenarios such as a tap of the Square button picking up and equipping items in the field, but needing to be held down in order to reload. Furthermore, holding L2 causes one to aim in third-person, while tapping that trigger will give players a first-person iron sights view, which is incredibly difficult to adapt to, much less master. Therefore, it’s highly recommended to give Training Mode a try first before playing an actual ma
Aside from the haphazard messiness of the controls, one major asset of PUBG on PS4 is the dependable and realistic quality of the shooting itself, as it generally feels solid no matter which of the wealth of different guns and weapon modifications players wield. Nevertheless, basic movement and evasive maneuvers–especially when in vehicles–can occasionally be unreliable and ineffective, with the floaty feel of jumping being among the worst offenders. Naturally, this hampers the inherently pleasurable nature of getting to use the actual firing mechanics when a firefight does break out. Plus, accessing menus on the fly is incredibly unintuitive, with the poor quality of their designs and layouts often prompting confusion and frustration. With this being the case, the PlayStation 4 iteration of the title doesn’t offer too much incentive for players to stick around for more than a few matches at a time, thus hindering its overall replay val
While PlayerUnknown’s Battlegrounds is far from the first Battle Royale game to exist, its early access release on PC during the first quarter of 2017 unquestionably kick-started a resurgence of the genre. Ever since then, myriad developers have been keen to introduce a bunch of different takes on this type of survival and last-man-standing gameplay. For example, Activision and Treyarch brought Blackout to Call of Duty: Black Ops 4 , Red Dead Online introduced its own unique Battle Royale game mode called “Make It Count”, and of course, Epic Games found massive success in turning Fortnite ‘s Battle Royale into a free-to-play phenomenon. Now, with PUBG ‘s arrival on PlayStation 4 having occurred nearly two years after its introduction to the masses, it begs the question of whether or not the game is actually a necessity for Battle Royale fans on PS4, or a perfunctory shooter that made its leap onto the Sony console far too l
It not only masks your presence in or Gaming censorship through a building but it can also serve as a powerful warning sign for incoming players. Shutting doors creates the facade that the room has yet to be looted. It can mask your presence in a building or simply waste an enemy player’s time. It also provides a distinct auditory cue that an enemy player is inbound. Allowing for proper setup and the upper hand in combat engageme
One of the biggest drawbacks of PlayerUnknown’s Battlegrounds on PS4 comes from its lack of polish, as it’s almost a given that one will come across texture and detail pop-ins every time they decide to play a round. On top of this, there are some janky animations that can’t be ignored, as well as other frequent object rendering issues. What’s more is that the bland aesthetics and environments in PUBG leave a lot to be desired, with virtually every area on the game’s available maps being nearly indistinguishable from one another, especially on the desert map Miram
Assault rifles sort of fill this weird limbo within PUBG. They aren’t exactly good for long-range fights like sniper rifles are, but they also aren’t better than other weapons for close-range combat. So what do we make of these weapons? If they aren’t designed for long or close-range combat what is their purpose? And the answer is that they aren’t meant to fill both and some middle gro
When it comes to the technical aspects of PlayerUnknown’s Battlegrounds on PS4, those looking for an experience rich in graphical and sonic fidelity will walk away sorely disappointed. It must be noted, though, that unlike the way in which the title released through Xbox Game Preview about a year ago, PUBG on PS4 is at the very least stable, despite the sporadic environment bugs and avatar errors that can generate weird, but brief glitches. Plus, it manages to run at a decent frame rate for the most part, save for some isolated instances of stuttering and slowdown when certain areas are highly populated with players at the beginning of a ma
Sure, the core gameplay serves up a decent portion of enjoyability for those who simply want to dive in and do battle against others, as patience and persistence with figuring out the mechanics of PUBG on PS4 typically results in a more satisfying time each go-round. That said, the decisions behind specific control scheme choices for the DualShock 4 seem odd, and periodically makes for a needlessly steep learning curve. This is particularly evident in scenarios such as a tap of the Square button picking up and equipping items in the field, but needing to be held down in order to reload. Furthermore, holding L2 causes one to aim in third-person, while tapping that trigger will give players a first-person iron sights view, which is incredibly difficult to adapt to, much less master. Therefore, it’s highly recommended to give Training Mode a try first before playing an actual ma
Aside from the haphazard messiness of the controls, one major asset of PUBG on PS4 is the dependable and realistic quality of the shooting itself, as it generally feels solid no matter which of the wealth of different guns and weapon modifications players wield. Nevertheless, basic movement and evasive maneuvers–especially when in vehicles–can occasionally be unreliable and ineffective, with the floaty feel of jumping being among the worst offenders. Naturally, this hampers the inherently pleasurable nature of getting to use the actual firing mechanics when a firefight does break out. Plus, accessing menus on the fly is incredibly unintuitive, with the poor quality of their designs and layouts often prompting confusion and frustration. With this being the case, the PlayStation 4 iteration of the title doesn’t offer too much incentive for players to stick around for more than a few matches at a time, thus hindering its overall replay val
While PlayerUnknown’s Battlegrounds is far from the first Battle Royale game to exist, its early access release on PC during the first quarter of 2017 unquestionably kick-started a resurgence of the genre. Ever since then, myriad developers have been keen to introduce a bunch of different takes on this type of survival and last-man-standing gameplay. For example, Activision and Treyarch brought Blackout to Call of Duty: Black Ops 4 , Red Dead Online introduced its own unique Battle Royale game mode called “Make It Count”, and of course, Epic Games found massive success in turning Fortnite ‘s Battle Royale into a free-to-play phenomenon. Now, with PUBG ‘s arrival on PlayStation 4 having occurred nearly two years after its introduction to the masses, it begs the question of whether or not the game is actually a necessity for Battle Royale fans on PS4, or a perfunctory shooter that made its leap onto the Sony console far too l