The combat enemies are again quite simple. Players will see a Golden Bangboo that they must follow, however the road is blocked. Players will need to use the wrench to be able to head to the next area, where they will need to defeat some enemies before they can move furt
Billy Kid is one of the easiest agents to play with, as his powerful chain attacks don’t require you to master hard combos. He is capable of damaging multiple enemies at once. His abilities and skills rely on attacking instead of buffing your teammates, and his ranged attacks can help you safely deal with enemies while avoiding incoming dam
One of the best Drive Discs for Koleda is a 4-Piece Shockstar Disco , as this will provide a 6% boost to Impact and a 20% increase in Daze when landing basic attacks, dash attacks, and dodge counters on enemies. Considering Koleda is a Stun Agent, these stat increases really play into her strengths and are going to be invaluable in tricky batt
The number of Drive Discs Hunter and Hound give out seems random. You can repeat this mission as often as possible until you get your specific desks. Alternatively, the Bardic Needle music store will be available to unlock next, allowing you to create additional Drive Discs for those you already own . At this point in the game, gathering the amount of Shockstar Disco and Thunder Metal discs you need should be eBeing designed for mobile devices is far from being ZZZ ‘s only problem – the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game’s core combat, limiting its potential depth. While I’ve certainly enjoyed my time with **Zenless Zone Zero ** , I can’t help but wonder how much better its combat could’ve been.There’s a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry’s biggest games can often fail to achieve. But, even putting aside some of the game’s more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there’s one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.
Soldier 11 is a powerful agent capable of dealing high fire damage. She can take on any enemy thanks to her Fire Suppression Mechanic, which boosts her damage significantly. However, she could be very challenging to play with as you have to time your attacks and dodges right to deal maximum damage. Her basic attack can deal both physical and fire dam
You can always switch out Anton for Grace Howard if you prefer her combat style or if you don’t have access to Anton yet. She’s an Anomaly Agent with an especially high Attack stat, making her an excellent Shock damage dealer, and she also benefits from sharing the same Faction as the rest of the Zenless Zone Zero characters mentioned h
Finally, even though I think it could be better, I do want to take some time to recognize that **ZZZ isn’t entirely devoid of depth ** , even if I think there could be more. Each character in the game has at least one unique mechanic to distinguish them from the rest, like Anby’s delayed fourth hit or Soldier 11’s timed fire slashes (emulating Nero’s Exceed mechanics from Devil May Cry ), and like most other mobile action games, ZZZ does derive some depth from swapping between characters instead of sticking to just one, which can lead to interesting teambuilding setups and synergies.
As a member of the Belobog Heavy Industries Faction , Koleda embodies the ‘heavy’ part with a giant, intimidating hammer that can pummel enemies into the ground. She’s a Stun Agent with a high Impact stat , which means she can quickly increase an enemy’s Daze and eventually Stun them, creating the perfect opening for other teammates to swoop in and finish them
After setting up their team, they will get into combat with relatively simple enemies, consisting of one wave of monsters. After defeating all of them, they will be able to head to the next zone within the insta
As the Cunning Hare’s sword-slashing Stun unit, the best Anby build in **zenless zone Zero ao3 Zone Zero ** hones on utilizing your Electric attribute and speed. In contrast to the best Billy Kid build , Anby’s requires consideration of her up-close and personal combat style. With the ability to inflict massive quantities of Daze, Anby is one of the go-to choices for wanting to stun all manner of enemAs a fan of character action games, there’s a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can’t help but feel like the game’s combat is held back by being designed for mobile platforms . Especially for an action game, it’s important to consider how many inputs are available to the player – and having to design the game to make it playable on a phone means that there’s a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.
Billy Kid is one of the easiest agents to play with, as his powerful chain attacks don’t require you to master hard combos. He is capable of damaging multiple enemies at once. His abilities and skills rely on attacking instead of buffing your teammates, and his ranged attacks can help you safely deal with enemies while avoiding incoming dam
One of the best Drive Discs for Koleda is a 4-Piece Shockstar Disco , as this will provide a 6% boost to Impact and a 20% increase in Daze when landing basic attacks, dash attacks, and dodge counters on enemies. Considering Koleda is a Stun Agent, these stat increases really play into her strengths and are going to be invaluable in tricky batt
The number of Drive Discs Hunter and Hound give out seems random. You can repeat this mission as often as possible until you get your specific desks. Alternatively, the Bardic Needle music store will be available to unlock next, allowing you to create additional Drive Discs for those you already own . At this point in the game, gathering the amount of Shockstar Disco and Thunder Metal discs you need should be eBeing designed for mobile devices is far from being ZZZ ‘s only problem – the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game’s core combat, limiting its potential depth. While I’ve certainly enjoyed my time with **Zenless Zone Zero ** , I can’t help but wonder how much better its combat could’ve been.There’s a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry’s biggest games can often fail to achieve. But, even putting aside some of the game’s more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there’s one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.
Soldier 11 is a powerful agent capable of dealing high fire damage. She can take on any enemy thanks to her Fire Suppression Mechanic, which boosts her damage significantly. However, she could be very challenging to play with as you have to time your attacks and dodges right to deal maximum damage. Her basic attack can deal both physical and fire dam
You can always switch out Anton for Grace Howard if you prefer her combat style or if you don’t have access to Anton yet. She’s an Anomaly Agent with an especially high Attack stat, making her an excellent Shock damage dealer, and she also benefits from sharing the same Faction as the rest of the Zenless Zone Zero characters mentioned h
Finally, even though I think it could be better, I do want to take some time to recognize that **ZZZ isn’t entirely devoid of depth ** , even if I think there could be more. Each character in the game has at least one unique mechanic to distinguish them from the rest, like Anby’s delayed fourth hit or Soldier 11’s timed fire slashes (emulating Nero’s Exceed mechanics from Devil May Cry ), and like most other mobile action games, ZZZ does derive some depth from swapping between characters instead of sticking to just one, which can lead to interesting teambuilding setups and synergies. As a member of the Belobog Heavy Industries Faction , Koleda embodies the ‘heavy’ part with a giant, intimidating hammer that can pummel enemies into the ground. She’s a Stun Agent with a high Impact stat , which means she can quickly increase an enemy’s Daze and eventually Stun them, creating the perfect opening for other teammates to swoop in and finish them
After setting up their team, they will get into combat with relatively simple enemies, consisting of one wave of monsters. After defeating all of them, they will be able to head to the next zone within the insta
As the Cunning Hare’s sword-slashing Stun unit, the best Anby build in **zenless zone Zero ao3 Zone Zero ** hones on utilizing your Electric attribute and speed. In contrast to the best Billy Kid build , Anby’s requires consideration of her up-close and personal combat style. With the ability to inflict massive quantities of Daze, Anby is one of the go-to choices for wanting to stun all manner of enemAs a fan of character action games, there’s a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can’t help but feel like the game’s combat is held back by being designed for mobile platforms . Especially for an action game, it’s important to consider how many inputs are available to the player – and having to design the game to make it playable on a phone means that there’s a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.